This environment was completed in 4 weeks. My main goal was to delve into stylized shaders and push what I knew about the Unreal material editor. I a few obstacles during my time working on this project but I took everything as a learning experience. I had a lot of fun doing a night time scene while expanding what I know about lighting and world building.
Water Shader created by SoStylized
Reference: https://www.pinterest.com/pin/572027590191509875
Video Render
Water Shader by SoStylized
Runtime Virtual Texture Blending with ZUP Material
Bush Shader Demo
Tree Shader Demo